Are you excited for SF 4?
Street Fighter: Sonic Booming its way into your living room since 1987.
Ever since I got my hands on a copy of Street Fighter II: The World Warrior, I’ve been a fan of the Capcom series. Its simple pickup and play style appealed to the button mashers but it also featured a level of depth that could only be reached with many, many hours of play. My copy is still downstairs and I’m not ashamed to admit I will probably buy it for the Virtual Console when I get some Wii points.
All the personal gibberish aside, the fourth generation of the Street Fighter franchise has already hit Japanese arcades by storm - vacuuming change out of teen pockets everywhere. The question is, however, do you care?
The series, which debuted in 1987, remains virtually unchanged. The main stays of the cast return: Ryu, Ken, Chun-Li, Guile, E. Honda, Blanka, Dhalsim, Zangief, Balrog, Vega, Sagat and M. Bison - while four new characters have joined the bout: Abel, C. Viper, El Fuerte, Rufus and Seth.
Forgive me if I sound cynic but, isn’t this exactly what Capcom has done in the past to milk the franchise? In Street Fighter II Turbo, they allowed users to play as Balrog, Vega, Sagat and M. Bison. In Alpha, Capcom gave us eight new characters but replaced some of the fan favourites in the process. This sounds like Mario Kart syndrome to me - giving the fans just enough to justify the purchase but never giving the full experience it should.
Either way, I will be purchasing Street Fighter IV. Whether I buy it for PC or convince myself to buy it for the 360 I don’t have will be another story all together, but, one thing is for sure, Capcom definitely has not messed with the formula that made the franchise successful.
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